Полный список изменений в моде StarGate Races: Версия StarGate Races 0.90b: - Увеличено снабжение флота. - Увеличен размер планет, звезд и других звездных явлений. - Специальная тематическая графика и тематика игры. Версия StarGate Races 0.91b: - Исправлены различные опечатки. - Исправлен текст описания расы Гоаулд на экране выбора расы. - Исправлена литейная Титана Асгардов, которая нестроилась после исследований Титана. - Исправлена литейная Титана Гоаулдов, которая нестроилась после исследований Титана. - Исправлена у Асгард способность Heimdall Cessation, у которой с уровнем 2 ничего не менялось. - Теперь увеличивается диапазон. - Исправлен у древних защитный щит Атлантиды, был не вложен в надлежащее место. - Исправлена литейная Титана Асгардов, не раскрывался щит при повреждениях корпуса. - Добавлены звуковые эффекты для орудия плазма у древних. Версия StarGate Races 0.92b: - Полностью отключено предупреждение об отказе щита крупного корабля для Рейфов (было сделано только частично). - Настройки меша корабля Улей(Hiveship) у Рейфов, текстуры и материалы. - Добавлен тип поведения осадной атаки для корабля Хранилище(Hoardships) у Рейфов. - Откорректирован тип торгового корабля на гражданской станции Орай. - Исправлено временя строительства на титанах для всех пользовательских фракций. - Установлено правельное количество слотов и расход ресурсов для титана Рейфов Главный Улей(Superhive). - Добавлена запись названия и описания для Главного Улия Рейфов. - Снижен урон инфраструктуры от планетарной бомбардировки Главного улья Рейфов на 33,3%. - Исправлен максимальный уровень способностей Инфильтрация Гоаулд и Луч Смерти и назначены со 2-го уровня. - Снижение количество целей у титана Гоаулд "Анубис" до 2 (с 3). Уровень урона остается неизменным. - Изменено количество целей у титана Асгард "Рагнарок" до 2(перед) 2(зад) 3(лев борт) 3(правый борт). - Отрегулирован урон и вторичный диапазон способности «Шторм Мести» титана Анубис у Гоаулд. - Назначен пока один класс титан оружия всем титанам фракции - Исправлено недостающее исследование для доступа к титану Рагнарек у Асгард. - Исправлена спасобность Разрушительные Удары Ра(Ra) у Гоаулд, не работал его эффект. - Добавлена новая текстура и модель титана Анубил у Гоаулд (базовая модель любезно предоставлена EpytronOmega). - Добавлены новые текстуры Хатак(Ha'tak) у Гоаулд. - Добавлены новые текстуры и модель РА/Хеопса у Гоаулд (базовая модель предоставлена библиотекой открытого фонда Stargat). Версия StarGate Races 0.93b: - Made adjustments to Wraith Hoard Ship research entries that may fix problems some users report with the Wraith combat tech tree. - Removed the siege role type from the Wraith Carrier so that it will not automatically target planets. - Increased weapon ranges on Ori Sovereign titan. - Fixed all custom asset normal maps for proper DirectX format. - Added new Goa'uld Osiris/Envoy model & textures. - Added new Goa'uld Apophis model (courtesy of Nekronis & SGI team) & texture. - Added new Goa'uld Starbase model & texture (base model courtesy of the Stargate Open Asset Library). - Revised Goa'uld Jan'tak model, mappings and textures. - Added new Goa'uld Tel'tak (and Scoutship variat) model & textures. - Added new Goa'uld Al'kesh model & texture (base model courtesy EpytronOmega). - Added new Goa'uld Old Ha'tak model & texture (base model courtesy of the Stargate Open Asset Library). - Revised Ori Deliverance model, mappings & texture. - Revised Ori Champion model, mappings & texture. - Added new Ori Sovereign Titan model & Textures. Версия StarGate Races 0.94b: - Adjusted weapon ranges on ships with very large models to allow for better ranging behavior. - Reduced the size and particle load of Ancient Drones by 50%. - New beam VFx for Asgard beam weapons. - Added new model & texture for Ancients Lagrangian Satellite. - Implemented several new custom sound effects for iconic weapons of various factions. - The Asgard Jotunn siege/antimodule frigate is no longer restricted to only firing at structures. - The Ancients AIs will now use the proper list of Ancient empire names. - Added new custom icons & pictures for most custom models. - Adjusted the size of the Ancients Invictus Juggernaut model & shield. - Adjusted the size of the Goa'uld Ra/Cheops model & shield. - Fixed adjusted size of Shattered Moon particle affect. - Increased range of lasers on Asgard Heimdall capital ship. - Increased weapon ranges on Asgard Freyr capital ship. - Increased weapon ranges on Asgard Daniel Jackson capital ship. - Removed erroneous command points on Asgard titan. - Increaseed slot count and costs of Asgard Ragnarok titan. - Implemented new shield impact visual effects (original shader code courtesy of RC-1290 Dreadnaught). Версия StarGate Races 0.95b: - Совместимость с версией Rebellion 1.92 - 2 Уровень способности Хромо Взрыв(Chrono Blast) теперь меньше требует затрат антиматерии и времени восстановления способности. - Уменьшено количество vfx снарядов, выпущенных кораблями рейфов, Орбитальными и Звездными базами. - Новые текстуры для титана Бездушных(Superhive) у Рейфов. - Заменен крупный корабль колонист класса Асгард Фрея на корабль класса Один. - Новая текстура и модель Асгард Один (модель любезно предоставлена командой Pegasus Chronicles). - Новая текстура и модель Древний Пуддледжампер(Ancient Puddlejumper) (базовая модель любезно предоставлена Stargate Open Asset Library). - Новые значки для нового Бездушных(Superhive), Одина(Odin) и Пуддледжампера(Puddlejumper). Версия StarGate Races 0.96b: - Compatibility update to Sins Rebellion v1.93 & Minor Factions DLC. - New Asgard Ragnarok model & textures (model courtesy of AlxFX & low poly courtesy DotNfg/SGI). - New icons for Asgard Ragnarok. - Re-organized Wraith combat research layout into 3 sections. This may resolve a longstanding intermittent bug some were experiencing with the Wraith hull upgrades. - Ancients Nanotech Replicate Frigate now requires at least 1 ship slot available and should stop being available once max supply is exceeded. - Added two custom minor factions: The Tok'ra and the Asuran Collective. - Added some generic orb shield effects for meshes assets that do not have a custom one. Версия StarGate Races 1.00: - New mesh and textures for Goa'uld Osiris Capital Carrier (courtesy of EOmega). - New icons for Goa'uld Osiris Capital Carrier. - Goa'uld Colony frigate now uses the Old Ha'tak mesh (previously Osiris Cap). - Goa'uld Colony frigate stats and cost adjusted. - Corrected costs of 3rd research entry for Ancients Atlantis titan. - Updated icons for Asgard Titan Access to now reflect the new mesh for the ship. - Revised Asgard Capital Regenerate Shields ability to be stronger and more useful. - Revised Asgard Interference ability to now also apply damage & weapon cooldown debuffs. - Revised Asgard Capital Emergency Shields ability to be stronger and less costly. - Revised Asgard Capital Beam Burst ability to be stronger and less costly. - New mesh & textures for Ori strikecraft (OriFighter). - New icons for Ori strikecraft. - New icons for Goa'uld Death Gliders. - Revised Ori strikecraft and squad stats. - Custom races will now be able to capture minor factions (fixed missing roletype). - Increased the costs and cooldown of Asuran Military Sweep ability. - Increased damage of Ancients Lagrangian beam from 15,000 to 20,000 total shared damage. - Revised Ancients Lagrangian beam autocast settings. Now enabled by default but may waste its fire on non-optimal targets. - Moved Research for Ancients Lagrangian Point Satellite to Defense tab and lowered to tier 5. Reduced tactical slot use of Ancients Lagrangian Point Satellite to 12 (from 18). - Increased Ancients Atlantis base shield restore rate and gain per level (from 8+0.75L to 12+1L). - Increased Ancients Atropos base shield mitigation to 65% (from 60%). - Increased Ancients Battlecruiser hull points to 2,500 (from 2,300), shield points to 2,750 (from 2,450) and shield restore rate to 3.5 (from 3.0). Decreased Ancients Battlecrusier supply use to 56 (from 75). - Increased Ancients Aurora hull points to 3,600 (from 3,200), shield points to 3,800 (from 3,200) and shield restore rate to 4.0 (from 3.0). - Increased Ancients Aurora cost to 4200/625/475 (from 3600/575/450). Decreased supply use to 78 (from 100). - Increased Ancients Adamas hull points to 4,200 (from 4,000), shield points to 4,500 (from 4,250) and shield restore rate to 4.5 (from 3.5). - Increased Ancients Adamas cost to 4500/675/550 (from 4000/650/500). Decreased supply use to 90 (from 125). - Decreased Ancients Colony frigate mitigation to 60% (from 75%) and increased shield restore rate to 1.0 (from 0.75). - Decreased Ancients Envoy supply cost to 8 (from 12). - Increased Ancients Imperium Revenant armor to 5.0 (from 4.0). - Reduced Ancients Aeolus shield restore to 4.0 (from 5.0) and armor to 4.0 (from 5.0). - Increased Ancients Ultionis beam damage to 80/0/0/0 (from 50/0/0/0) and laser damage to 10/5/10/10 (from 8.89/4.44/8.89/8.89). - Increased Ancients Invictus Juggernaut hull points to 7,000 (from 6,000) and shield points to 7,000 (from 6,000). - Reduced Ancients Starbase beam damage to 48 (from 60) and laser damage to 24 (from 40). - Increased Ancients Drone Defense cost to 600 credits, 125 metal & 50 crystal (from 450 credits, 75 metal & 35 crystal). - Increased Asgard Gungnir cost to 500/90/80 (from 450/60/60). - Decreased Asgard Jotunn Pulse Gun damage to 5/5/5/5 (from 6.67/6.67/6.67/6.67). - Increased Asgard Mjolnir shield restore rate to 3.0 (from 2.0). - Decreased Asgard Envoy supply cost to 6 (from 12). - Increased Asgard Beliskner hull points to 1,750 (from 1,250) and shield points to 2,800 (from 2,000). - Increased Asgard Odin hull points to 1,250 (from 1,200), shield points to 2,000 (from 1,600), increased armor points to 5.0 (from 4.0) and beam damage to 15/0/7.5/7.5 (from 12/0/6/6). - Increased Asgard Heimdall hull points to 1,560 (from 1,100) and shield points to 2,500 (from 1,800). - Increased Asgard Kvasir hull points to 1,125 (from 1,000) and shield points to 1,800 (from 1,750). - Increased Asgard O'Neill hull points to 2,250 (from 1,500) and shield points to 3,600 (from 2,500). - Increased Asgard Tyr hull points to 1,600 (from 1,350), shield points to 2,550 (from 2,100) and increased armor points to 8.0 (from 5.0). - Reduced Asgard Starbase laser damage to 56 (from 60), pulse gun damage to 30 (from 40) and beam damage to 70 (from 75). - Reduced Asgard Beam Defense shield restore to 3.0 (from 6.0) and increased cost to 500 credits, 85 metal & 40 crystal (from 400 credits, 75 metal & 40 crystal). - Increased Goa'uld Ha'tak shield restore rate to 2.5 (from 2.0). - Decreased Goa'uld Envoy shield restore rare to 1.0 (from 2.0) and supply cost to 4 from (12). - Increased Goa'uld Ra shield points to 1,350 (from 1,000) and increased shield restore to 3.5 (from 3.0). - Increased Goa'uld Aphophis shield points to 3,500 (from 2,500). - Reduced Goa'uld Starbase 3rd plasma weapon damage to 36 (from 40). - Reduced Ori Templar (LRM) missile damage to 20/0/0/0 (from 24/0/0/0). - Increased Crusader (Carrier) hull points to 2,250 (from 1,750), shield points to 2,500 (from 1,800) and shield restore rate to 2.0 (from 1.5). - Increased Ori Paladin (Heavy) mitigation to 65%, hull points to 1,800 (1,600), shield points to 2,100 (from 1,850) (from 60%) and beam damage to 30/0/0/0 (from 25/0/0/0). Increased Ori Paladin cost to 1800/325/225 (from 1500/275/200). - Reduced Ori Champion hull points to (from 3,000) and shield points to (from 3,500). Reduced supply use to 64 (from 75). - Reduced Ori Justicar supply use to 52 (from 60). - Reduced Ori Envoy supply cost to 6 (from 12). - Reduced Ori Perdition targets per back to 2/2/3/3 (from 2/2/4/4). - Reduced Ori Military Starbase hull points to 3,500/6,500/8,500/12,000/16,0000 (from 3,500/6,000/9,000/12,000/16,000) and shield points to 3,750/6,500/9,250/13,000/16,000 (from 3,750/6,600/9,500/13,000/16,0000). - Reduced Ori Beam Defense targets per bank to 1/1/1/1 (from 2/2/2/2). - Decreased Wraith Superhive base hull points and gain per level (from 36000+4000L to 24000+2500L). - Increased Wraith Heavy Cruiser hull points to 4,000 (from 2,500), hull restore to 4.0 (from 3.0) and main weapon damage to 35 dps (from 25). - Reduced Wraith Envoy hull points to 1,500 (from 1,800). - Increased Wraith Battlecruiser hull points to 6,000 (from 5,500). Increased cost to 2750/350/325 (from 2500/325/275). - Increased Wraith Destroyer hull points to 7,500 (from 7,000). Increased cost to 3000/375/275 (from 2750/350/200). - Reduced Wraith Long Range hull points to 1,350 (from 1,500). Increased cost to 400/70/25 (from 400/50/10). - Reduced Wraith Starbase hull points to 6,000/10,0000/14,0000/18,0000/23,0000 (from 9,0000/15,000/24,0000/36,0000/50,0000). - Reduced Wraith Plasma Defense hull points to 2,700 (from 4,000) and damage to 25/0/10/10 from (30/0/15/15). - Revised and refined texture mechanics for all custom assets. - Resized ship meshes for Ancients Aurora, Excalibur, Adamas, Imperium Revenant, Ultionis - Dreadnaught & Invictus Juggernaut. - Resized ship meshes for Wraith Cruiser, Battlecruiser, Destroyer, Hiveship & Super Hive. Версия StarGate Races 1.01: - Increased Wraith Hiveship Cull Planet ability hull restore rate to 40/50/60/70 (from 40/50/60/60). - Set Ancients Imperium Revenant Flux Field ability autocast to enabled as default. - Set Ancients Invictus Juggernaut Last Stand ability autocast to enabled as default. - Set Ancients Ultionis Dreadnaught Disintegration ability autocast to enabled as default. - Reduced Goa'uld Envoy supply cost to 4 (from 12) and build time to 63 (from 75). - Fixed a crash bug in Goa'uld Apophis Fleet Beacon ability. Re-worked ability to now always create 2 or 3 ha'tak at ship location. - Asgard Tyr Dreadnaught now requires Tier 2 research prior to access. - Asgard Capital Ship Manuevering Thrusters research upgrade reduced to tier 4. - Asgard Capital Improved Sublight Thrusters research upgrade reduced to tier 5. Версия StarGate Races 1.02: - Stargate Races теперь требует Sins: Remastered для того, чтобы функционировать. Он должен быть активирован под основновным модом. (Мод можно запускать и без дополнения Sins: Remastered) enabledModName "SGRaces 1.02" enabledModName "SinsRemastered-v0.90b" - Совместим с версией игры 1.93 + Все DLC - Converted all custom art assets to PBR shader format. - Fixed a couple entity errors related to weapons on the Ancients Drone Defense. - Added new mesh, textures and Icons for Ancients Starbase (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Drone Defense (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Hangar Defense (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Repair Platform (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Frigate Factory (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Capital Ship Factory (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Titan Factory (courtesy of SGI). - Added 2 new custom skyboxes. Original skybox04 (the green one) disabled. - Added new opening theme music. Версия StarGate Races 1.03: - Compatibility update for Sins of a Solar Empire: Rebellion v1.94. - Disabled the GUI race selection method. Race selection can now be done by click on the icon directly, much as it used to be pre-Rebellion. - Reduced the potency of the Asuran raid ability. - Rampant militia will now include ships from the relevant owning custom races as well as the stock ones. - The Grace alien mothership now has a chance to spawn in radiation storms. - Implemented subsurface scattering on Wraith textures. - Added new mesh, textures and Icons for Ancients Combat Laboratory (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Non-Combat Laboratory (courtesy of SGI). - Added new mesh, textures and Icons for Ancients Culture Center (courtesy of SGI). - New Nebula4 skybox. Replaces Skybox8 (pink tornadoes). Версия StarGate Races 1.04: - Уменьшено разрешение большого количества текстур из-за 32-битных ограничений памяти. - Исправлено расположение HUDIcon Древней Звездной базы. - Исправлена небольшая hudicon справка для Ремонтной Платформы древних. - Исправлены иконки главного экрана для титанов Древних, фабрик кораблей и фрегатов. - Убраны некоторые дубликаты manifest & string. - Исправлены пропущенные строки в способности Жертвы Посланника Асгарда(Asgard Envoy Sacrifice). - Исправлена ошибка с отсутствующим изображением юнита для защиты древних ангаров. - Исправлен небольшой hudicon ввод для защиты древних ангаров. - Исправлены повторяющиеся записи значков между старыми и новыми файлами brush. - Исправлены несуществующие справки на имена текстур в нескольких эффектах particle. - Немного потемнел скайбокс Nebula 4. - Немного потемнел скайбокс Nebula 5. - Исправлена ошибка, из-за которой у Лагранжианского спутника(Lagrangian Satellite) не было скорости восстановления щита, несмотря на наличие щитов. - Добавлены пользовательская модель и текстуры для Ремонтной платформы древних (любезно предоставлено SGI). - Удален неправильный значок hud конструктора Древних. - Исправлены касательные швы в мешах(meshes) масштабированных планетах. - Скорректировано расстояние масштабирования на Goa'uld Tel'tak/Scout, чтобы больше не обрезать mesh при максимальном увеличении. - Отрегулировано расстояние масштабирования на Wraith Scout, чтобы больше не ограничивать mesh при максимальном увеличении. - Газовые гиганты теперь могут размещать две звездные базы. - Способность дальнего обзора у Древнего Episcor Corvette (Destiny) теперь по умолчанию отключена. - Увеличена способность колонизировать корабли Ori до 4 уровней (вместо 3). - Уменьшен дебафф смягчения Ori Consecration до -10% / - 15% (с -20% / - 30%). - Заменена способность Pulse Gun Turrets на главном корабле Asgard Heimdall на вариант способности Emergency Shields. - Древний защитный ангар, построенная крейсером Munio, теперь будет использовать собственный mesh защитного ангара для Древних. - Обновлены иконки hud для способностей построения тактической структуры Munio. - Добавлены mesh(меш), текстуры и иконки для Asgard Capital Ship Factory (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Asgard Frigate Factory (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Asgard Non-Combat Laboratory (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Asgard Combat Laboratory (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Asgard Trade Port (любезно предоставлены SGI). - Добавлены mesh(меш), текстуры и иконки для Wraith Plasma Defense (любезно предоставлено Wolf_2.0). - Добавлены mesh(меш), текстуры и иконки для Wraith Frigate Factory (любезно предоставлено Wolf_2.0). - Добавлены mesh(меш), текстуры и иконки для Wraith Capital Ship Factory (любезно предоставлено Wolf_2.0). - Добавлены mesh(меш), текстуры и иконки для Wraith Hangar Defense (любезно предоставлено Wolf_2.0). - Добавлены mesh(меш), текстуры и иконки для Wraith Military Lab (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Wraith Civilian Lab (любезно предоставлено SGI). - Добавлены mesh(меш), текстуры и иконки для Ancients Aeolus Carrier (любезно предоставлено SGI). - Обновлены meshes(меши) измененных в размере карликовых планет, чтобы они были совместимы с шейдерами астероидов SinsRe PBR. Версия StarGate Races 1.05: - ANTIVERYLIGHT damage type modifier increased to 2.0 (from 1.333333) vs VERYLIGHT and 1.25 (from 0.75) vs LIGHT. - ANTILIGHT damage type modifier increased to 1.5 (from 1.0) vs VERYLIGHT. - Fleet size option buttons now display the resultant maximum fleet size for the setting. - Removed stock loadscreen characters from loadscreens for custom Stargate races. - Custom Stargate races now also start with two frigate factories. - Doubled experience required for levels on titans. - Added 12 custom Stargate themed loading screen images in addition to the stock images. - Added 4 custom load screen tips in reference to custom mod content and changes. - Added 121 new custom voice clips for the Asgard. - Added 121 new custom voice clips for the Goa'uld. - Added 40 new custom voice clips for the Wraith. - Replaced sound effect of Goa'uld plasma bombs. - Deconstruction ability has been added to custom race module constructors. - Deployment abilities for orbitals by fortification cruisers now requires at least 1 fleet supply be available in order for use. - Tradeports for the custom factions now have costs increased to match the stock races. - Added 60% max mitigation stat to Vasari & TEC tactical defense turrets (balance with Advent turret). - Adjusted placement radius of several larger custom meshes (fixes building overlap/stacking). - Fixed some behind-the-scenes settings for several abilities that otherwise were working as intended (house cleaning). - Removed audible notifications about shields being down on capital ships & titans for the Wraith. - Removed droning sound effect from Ancients starbase Recharge ability. - Fixed misaligned small hud icon for Ancients Aeolus carrier. - Fixed misalignment of mainview icons for some Wraith orbitals. - Fixed misalignment of mainview icons for some Asgard orbitals. - Fixed alignment of Agard Loki Trickster/Vanir cruiser mainview icon. - Fixed Wraith button icon portraits not being displayed. - Fixed ability icons for Wraith Warmonger tactical structure spawn abilities. - Changed damage type of lasers on Ancients Aeolus carrier to Composite. - Autocast is now enabled by default for Instant Build Fighters on Ancients Aeolus carrier. - Adjusted sound effect settings for Ancients Expiscor (Destiny) main gun. - Reduced mesh bounding radius of Wraith Hiveship. This may result in other objects sometimes clipping into the mesh but may make movement and positioning somewhat smoother. - Reduced mesh bounding radius of Wraith Superhive. This may result in other objects sometimes clipping into the mesh but may make movement and positioning somewhat smoother. - Added mesh, textures & icons for Ancients scout (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld frigate factory (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld capital ship factory (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld titan factory (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld military lab (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld civilian lab (mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld plasma defense (mesh courtesy of TPC). - Added mesh, textures & icons for Goa'uld hangar defense (mesh courtesy of TPC). - Added mesh, textures & icons for Goa'uld culture station (mesh courtesy of TPC). - New, more efficient texture for Goa'uld Anubis titan (75% less memory usage). - New, more efficient texture for Goa'uld Apophis titan (75% less memory usage). - New, more efficient texture for Goa'uld starbase (75% less memory usage). - Added mesh, textures & icons for Goa'uld Sokar class mothership (Shu'tak mesh courtesy of SGI). - Added mesh, textures & icons for Goa'uld Lun'tak class mothership (hok'kesh mesh courtesy of SGI). - Added mesh, textures & icons for Wraith titan factory (mesh courtesy of SGI). - Added mesh, textures & icons for Wraith tradeport (mesh courtesy of Wolf_2.0). - Added mesh, textures & icons for Wraith repair station (mesh courtesy of Stargate Open Asset Library). - Added mesh, textures & icons for Wraith Marshal Support cruiser (mesh courtesy of SGI). - Added mesh, textures & icons for Wraith Psionic Support cruiser (mesh courtesy of SGI). - Added mesh, textures & icons for Wraith Psionic colony frigate (mesh courtesy of SGI). - Added Icons for Wraith Scourge frigate (LRF). - Added Icons for Wraith Harbinger cruiser (Envoy). - Added Icons for Wraith Siege frigate (Envoy). - Added new custom particle effects for Wraith plasma bolts. - Replaced Ancients Expiscor (Destiny) Armistice ultimate ability with new Will to Survive ability. - Replaced Ancients Atlantis Onboard Spacegate ultimate ability with new Intergalactic Capital ability. - Reworked Ancients Atlantis Colonize ability to include a population growth rate buff in addition to build cost reduction. - Increased Ancients Imperium Revenant Shield Restore antimatter use to 120 (from 90). - Replaced Ancients Ultionis Power Surge ability with new Beam Polarization ability. - Replaced Ancients Invictus Power Surge ability with new Maximization ability. - Reworked Asgard capital ship Regenerate Shields ability to longer be a toggle (now 60s duration and cooldown) and is now autocast friendly and enabled by default. - Replaced Asgard Tyr Power Surge ability with new Celerity ability. - Reworked Asgard Usurpation ability (now includes randomness to capture) and enabled autocast by default. - Changed Asgard EMP Pulse ability to no longer affect capital ships. - Changed Asgard Hologram Projection to no longer mimic damage state of the spawning Loki Trickster (projections are not copies of the Loki). - Reworked Asgard Beam Defense Pulse Guns ability to properly autocast when targets are in range, whether the main weapons are engaged already or not. - Adjusted Asgard titan Decimate Fleet ability primary damage to 700/800/900/1000 (from 600/800/1000/1200), secondary damage to 350/400/450/500 (from 300/400/500/600) and tertiary damage to 175/200/225/250 (from 150/200/250/300). - Reduced Goa'uld Designate Target ability damage increase to 25/35 (from 20/50). - Reworked Goa'uld Storm of Vengeance to work more as originally intended with secondary targets. Also now applies half of it's damage to SHIELDS_AND_HULL (from ONLY_SHIELDS). - Reworked Goa'uld Ra's Disruptive Strikes ability into Wrath of the Gods, which is now an active skill and includes a temporary damage buff in addition to it's previous effects on weapon hit. - Reworked Goa'uld Osiris' Heavy Fighters ability into Wings of Doom, which is now an active skill and includes a temporary weapon cooldown buff to strikecraft in addition to allowing their weapon strikes the chance to debuff weapon cooldown and engine performance on targets. - Changed Goa'uld Apophis' Subspace Beacon ability to no longer match the ability using ship's damage state on arrival. - Replaced Goa'uld Apophis' Power Surge ability with new Godly Might ability. - Fixed Goa'uld Starbase Cease Fire ability to now properly unlock with the associated upgrade point investment. - Changed Ori Inquisition Ion Blast duration to 6/8/10/12 seconds (from 10/15/20/25). Antimatter usage increased to 120 (from 100). - Increased Ori Redemption Mass Hull Repair range to 4500 (from 2500). - Reduced Ori Salvation Mass Shield Rejuvenation ability shield regen to 20/30/40/50 (from 30/40/50/60). - Increased range to 4000/4500/5000/5500 (from 3000/3500/4000/4500). - Reworked Ori Deliverance Unending Tide ability to be a short duration instant fighter build to an AoE. - Replaced Ori Expurgation Power Surge ability with new Wrath ability. - Replaced Ori Sentinel Starbase Frontal Shield ability with new Unified Defense ability. - Reworked Wraith Boarding ability (now includes randomness to capture). - Reworked Wraith Capture Structure ability (now includes randomness to capture). - Replaced Wraith Superhive Furious Defense ability with new Unstoppable Tide ability. - Replaced Wraith Superhive Inspire and Impair ultimate ability with new Supercharge ability. - Adjusted Wraith Superhive Psychic Assault ability to now also affect titans, starbases & orbitals as well as damage no longer being shared. Cooldown increased to 60s (from 25s). - Wraith Battlecruiser Planet Mania ability will now be autocast only when no enemy ships are in the gravity well. - Increased Range of AoE healing of Wraith Cull Planet to 12000 (from 8000). Increased self-heal to 125/150/175/200 per second (from 40/50/60/70) and AoE/Fleet heal to 35/40/45/50 per second (from 20/25/30/35). - Reworked Wraith Hiveship Dart Frenzy ability to work properly and to include a small chance on dart weapon hit to disable abilities for a short time. - Increased AoE radius of Wraith Bolster Fleet ability to 10000 (from 80000). - Increased AoE radius of Wraith Psychic Rejevenation ability to 6000 (from 3500). - Increased AoE radius of Wraith Psychic Armor Boost ability to 4500/5000/5500 (from 3000/3500/4000). - Increased Wraith Hiveship Colonize ability population growth rate bonus to 1.0/2.0/3.0/4.0 (from 0.5/0.75/1.0/1.25). - Wraith Regeneration Platform repair ability can now be upgraded from 30 hull/s to 40/50 hull/s via research. - Ancients capital ship slot research now only gives one additional slot at all levels (9 total max). - Moved research unlock for Ancients Aurora Energy Absorb to tier 4. - Moved research unlock for Ancients Ultionis to tier 5. - Moved research unlock for Ancients Invictus to tier 6. - Moved research unlock for Asgard Daniel Jackson to tier 2. - Moved research unlock for Asgard Tyr to tier 4. Now requires 1 level of Overcharge as a prerequisite. - Moved research unlock for Asgard O'Neill to tier 4. - Moved research unlock for Asgard repair platform to Security (Defense) section. - Moved research unlock for Goa'uld Starbase Trade to 5th row with better arrow indicator support. - Ori capital ship slot research now only gives one additional slot at all levels (9 total max). - Moved research unlock for Ori Sacrifice to tier 2. - Moved research unlock for Ori Expurgation to tier 3. - Research unlock for Ori Perdition Battleship now requires the Deliverance carrier be unlocked as a pre-requisite. - Research unlock for Ori Sentinel starbase Frontal Shield ability replaced with new unlock for Unified Defense ability. - Added new tier 6 Improved Regeneration research to Wraith Defense tech tree to improve Regeneration - Platform repair ability. - Increased the damage of Ori fighters, interceptors, light bombers and bombers to balance squads with other factions. - Increased the hull points of wraith strikecraft to be better balanced with other factions squads. - Reduced the armor rating on Goauld Gliders. - Shuffled some Ancients military research entries around for better arrow indicator support. - Changed Ancients puddlejumper fighters & interceptors to VeryLight armor type (from Medium). - Changed Ancients puddlejumper bombers & light bombers to Light armor type (from Medium). - Changed Ancients puddlejumper frigates to Light armor type (from Medium). - Ancients Scout now has a minor laser weapon for use in destorying mines. - Increased hull points on all Ancients puddlejumper fighters, bombers and frigates to 240 (from 200). - Reduced Ancients Expiscor (Destiny) metal cost to 525 (from 600). - Reduced Ancients Imperium Revenant hull & shields to 4500/4800 (from 4800/5000) and hull/level & shield/level to 180/480 from (190/500). - Reduced Ancients Aeolus hull & shields to 4800/3200 (from 6000/4000) and shield/level to 3200 from (400). - Reduced Ancients Ultionis beam dps to 60/0/0/0 (from 80/0/0/0). Increased laser dps to 16/8/16/16 (from 10/5/10/10). - Reduced Ancients Invictus Juggernaut hull & shields to 6200/6200 (from 7000/7000) and hull/level & shield/level to 210/620 from (250/700). - Reduced Ancients Dirou shields & shield regen to 1800/2.25 (from 1850/3.0). - Reduced Ancients Atropos hull points to 800 (from 1000). Increased slot use to 18 (from 15). - Increased Ancients Atlantis shields, shields/level & shields/upgrade to 30000/3000/6000 (from 20000/2000/4000) and shield regen, shield regen/level & shield regen/upgrade to 24/2/4 from (12/1/2). - Increased Ancients Lagrangian satellite angular speed to 5.0 (from 0.75). - Increased Asgard beam defense shield points to 2500 (from 1500). - Asgard Scout now has a minor laser weapon for use in destorying mines. - Reduced Asgard valkyrie frigate shield regen to 1.25 (from 2.0). - Reduced Asgard gungnir frigate shield regen to 1.25 (from 2.0). - Asgard Jotunn antimodule beam weapon now requires unlock from Tyr Dreadnaught research to enable. Increased range to 10000 (from 8000). Decreased laser dps to 8/0/0/0 (from 10/0/0/0). Fixed weapons not enabled on orientations other than forward. - Increased Asgard Odin hull, shields, hull/level & shields/level to 1500/2250/50/225 (from 1250/2000/40/200). Reduced slot use, credit/metal/crystal cost & build time to 50/3000/350/300/75 (from 60/3500/350/325/90). Increased forward beam DPS to 20 (from 15). - Increased Asgard Daniel Jackson hull, shields & shields/level to 1200/2000/200 (from 1125/1800/175). Reduced slot use, credit/metal/crystal cost & build time to 50/3000/350/300/75 (from 70/4200/500/400/110). - Increased Asgard Tyr slot use, credit/metal/crystal cost & build time to 90/5500/575/475/110 (from 80/5000/550/450/120). Increased shield regen & shields regen/level to 5.5/0.35 (from 5.0/0.25). - Increased Asgard Odin slot use, credit/metal/crystal cost & build time to 120/7200/800/760/180 (from 100/6000/700/650/150). Increased shield regen & shields regen/level to 6.0/0.45 (from 5.0/0.25). - Increased Asgard titan shield regen, shield regen/level & shield regen/upgrade to 8.0/0.8/2.0 (from 6.0/0.6/1.0) - Revised Asgard starbase toughness stats per level. - Reduced Goa'uld Ha'tak hull points to 2400 (from 2500) & squads to 3 (from 4). - Redueced Goa'uld Al'kesh weapon hull & shield regen to 1/1 (from 1.5/2.0). Role type is now Light & - AntiFighter. Decreased hull & shields to 800/500 (from 1000/600). - Changed Goa'uld Tel'tak role type to LRM. Increased DPS to 15 (from 10). Decreased hull points to 650 (from 750). - Reduced Goa'uld scout hull & shields to 650/250 (from 750/300). Added Anti-Mine role and minor weapon damage for destroying mines. - Reduced Goa'uld Jan'tak hull & shields to 1200/750 (from 1500/800) and hull regen & shield regen to 1.25/1.5 (from 1.5/2.0). - Increased Goa'uld Conquest vessel's experience for destroying to 90 (from 20). - Increased Goa'uld Sokar hull & shields to 3000/2000 (from 2750/1500) and hull/level & shields/level to (150/200). - Added 60% max mitigation stat to Goa'uld Plasma Defense (balance with other turrets). - Fixed weapon banks on Goa'uld Conquest Vessel so that it can properly fire at targets on all sides as intended. - Reduced Ori Scout laser burst count to 3 (from 35. Oops). - Reduced Ori light frigate hull & shield points to 550/600 (from 700/750). - Reduced Ori long range frigate hull & shield points to 500/650 (from 800/950). - Reduced Ori Paladin hull & shield points to 1350/1700 (from 1800/2100). Increased max mitigation to 65% (from 60%, in error). - Reduced Ori Expurgation beam dps to 50/0/0/0 (from 70/0/0/0). Missile dps to 40/0/8/8 (from 48/0/8/8). - Reduced Ori Deliverance hull, shield points & shields/level to 4800/5000/500 (from 5000/5500/550). - Reduced Ori Perdition hull, shield points & shields/level to 5000/5250/525 (from 6000/6250/625). - Reduced Ori Inquisition slot, credit/metal/crystal & build time to 65/3900/520/325/90 (from 75/4500/600/375/100). - Reduced Ori AntiModule cruiser weapon DPS to 40 (from 50). - Changed Ori Justicar missile damage type to CAPITALSHIP (from ANTIHEAVY). Changed armor type to VeryHeavy (from Heavy). - Reduced Wraith Superhive Armor, armor/level & armor/upgrade to 24/1/2 (from 36/2/4). Increased regen/level & regen/upgrade to 3.0/4.0 (from 1.0/0.75). Increased mass to 400000 (from 40000). Increased bombing range to 5500 (from 3000). - Increaserd Wraith Hiveship slot use & credit/metal/crystal cost to 120 & 7200/960/600 (from 100 & 6000/800/500). Increased mass to 200000 (from 20000). Increased bombing range to 5000 (from 3000). Decreased build time to 180 (from 225). - Reduced Wraith light frigate hull to 800 (from 1200) and reduced weapon DPS to 10 (from 12). - Reduced Wraith long range frigate hull to 650 (from 1350). - Reduced Wraith Heavy Cruiser hull & hull regen to 2500/3.5 (from 4000/4.0), reduced weapon DPS to 30/20 (from 35/20) and slot & credit/metal/crystal costs to 25 & 1500/250/180 (from 20 & 1200/200/160). Increased antimatter regen to 0.65 (from 0.25). - Reduced Wraith battlecruiser hull, armor & hull regen to 5000/12/3.5 (from 6000/15.0/4.0), inceased weapon DPS to 32/40 (from 30/40). Removed bombing ability and role. Added AntiFighter role. Increased antimatter regen to 0.75 (from 0.5). - Removed Wraith anti-fighter frigate and research unlock. - Reduced Wraith Destroyer hull, armor & hull regen to 6000/15.0/4.0 (from 7500/20.0/5.0). - Reduced Wraith Marshal support cruiser hull & hull regen to 1000/2.0 (from 1750/2.75). - Reduced Wraith Psionic support cruiser hull & hull regen to 800/1.5 (from 1600/2.75). - Reduced Wraith colony frigate hull & hull regen to 1000/1.5 (from 1500/2.0). - Reduced Wraith envoy cruiser hull & hull regen to 1000/2.0 (from 1500/2.50). - Reduced Wraith Warmonger cruiser hull, armor & hull regen to 1800 (from 4800). - Increased Wraith siege frigate bombing damage to 36.0 planet health per cycle (from 30.0). - Revised Wraith starbase toughness stats per level. - Increased Wraith Hangar Defense command points to 3 (from 2). Increased tactical slot use to 5 (from 4). - Increased hull points to 5000 (from 4000). Increased cost to 800/150/80 (from 700/120/70). - Added 60% max mitigation stat to Wraith Plasma defense (balance with other turrets). - Minor Faction abilities Level 2 moved to tier 5 (from 3). - Minor Faction abilities Level 3 moved to tier 8 (from 6). - Starbases now prevent minor faction loss by making the owned active envoy invulnerable until the starbase is destroyed. - Added icons for custom Stargate themed minor factions. - Asuran Collective minor faction's Atlantis now automatically starts with a fixed level version of the - Intergalactic Capital ability in effect. - Asuran Collective minor faction's now has an additional Satellite Strike ability. - Asuran Collective Military sweep ability costs increased to 8000/12000/16000 credits (from 6000/8000/10000), 800/1000/1200 metal (from 400/600/800) and 650/800/950 crystal (from 350/500/650). Increased cooldown to 1200s (from 900). - Added mesh, textures & icons for Asuran Gate Satellite (mesh courtesy of SGI). - The Tok'ra minor faction now provides it's owner with one civillian lab. - The Tok'ra Spy ability has been reworked in to the Tok'ra Operative ability and can no longer be used on friendly planets but is slightly more costly, lasts longer and reduces culture output at the target planet. - The Tok'ra Exploration ability has been removed and replaced with a new, much more powerful Surveillance Network ability. - Added the Free Jaffa as a minor faction. - Added the Vanir as a minor faction. - Added Michael's Hybrids as a minor faction. - Added the Tau'ri as a minor faction. - Added mesh, textures & icons for Tau'ri F-302 (mesh courtesy of SGI). - Added mesh, textures & icons for Tau'ri BC-303 (mesh courtesy of NepsterCZ). - Added mesh, textures & icons for Tau'ri BC-304 (mesh courtesy of NepsterCZ). - Added Replicator Invasion event. - Added mesh, textures & icons for Replicator Battlecruiser (mesh courtesy of Stargate Open Asset Library). - Added mesh, textures & icons for Replicator Cruiser (mesh courtesy of Stargate Open Asset Library). - Added mesh, textures & icons for Replicator Spider (mesh courtesy of Stargate Open Asset Library). Версия StarGate Races 1.06: - Updated splash screen with new mod logo. - Fixed some missing icon brush references. - Cleaned up a few causes of non-critical debug warnings. - Added custom Infocard counter descriptions ("Strong vs") for custom faction frigates & cruisers. - Changed ANTIVERYLIGHT damage type to use a 0.35 modifier vs CapitalShip armor type (was 0.5). - Changed ANTILIGHT damage type to use a 0.4 modifier vs CapitalShip armor type (was 0.5). - Changed ANTIMEDIUM damage type to use a 0.6 modifier vs CapitalShip armor type (was 0.75). - Changed ANTIVERYHEAVY damage type to use a 0.65 modifier vs CapitalShip armor type (was 0.6). - Changed ANTIVERYLIGHT damage type to use a 0.3 modifier vs Titan armor type (was 0.45). - Changed ANTILIGHT damage type to use a 0.35 modifier vs Titan armor type (was 0.45). - Changed ANTIMEDIUM damage type to use a 0.55 modifier vs Titan armor type (was 0.7). - Implemented E4X stacking Trade income buffs & debuffs system. - Implemented E4X Embassy system. - Added build menu icons for all custom races. - Added 101 new music tracks. - Implemented custom soundtracks for Stargate based races. - Replaced string for "Mad Dark Fleet Remnants" with "Invaders" for Mad Vasari style random event ships. - Fixed name string for Ancient Shuttles to now correctly be "Shuttle". - Fixed Goa'uld Starbase plasma bombs muzzle sound to match other instances. - Moved Goa'uld Al'kesh to Frigates build area. - Removed Goa'uld Jump Blocker tactical structure. Jump block functionality can now be added to their Culture Station as a researchable upgrade. - Replaced voice lines on Goa'uld Lun'tak with custom lines. - Replaced voice lines on Goa'uld strikecraft with custom lines. - Fixed name string for Wraith Paralyzing Fear. - Corrected Asgard Titan unit picture. - Fixed Asgard titan hud icon misalignment. - Removed Wraith Purifier from rampant militia spawn list. - Reduced the chances of Mjolnir cruisers to spawn (weight 3 to 2) as militia for Asgard. - Increased the chances of Ha'tak to spawn (weight 1 to 2) as militia for Goa'uld and slightly increased max supply spawn. - Reduced bounding radius of Ancients Atlantis mesh. This will allow clipping into the mesh but may help resolve some pathing/object space issues. - Addressed missing modifiers on Relationship reasearch entries for all custom factions. - Added new Ancients research entry for Command Lockdown. - Added new Ancients research entry for Modernization Program. - Ancients Atlantis Unlock L4 now also grants another capital ship slot. - Ancinets Nanotech Cloning now also requires a 135 research completed count. - Ancients Space Gate Trade resource extraction buff increased to 25%/50% (from 10%/20%). - Replaced Asgard Planetary Shields research unlock with Planetary Guardian unlock. - Replaced Goa'uld Culture Center research unlock icon with custom structure image. - Moved Goa'uld Capitalship Max Buy Level from to position 0 in its section (from 2). - Moved Goa'uld Al'kesh unlock to position 2 in its section (from 0). - Added new Goa'uld research entry for Precision Bombing ability unlock. - Added new Goa'uld research entry for Evasive Manoeuvres ability unlock. - Moved Goa'uld Jan'tak and related ability unlocks to position 4. - Added new research unlock for Goa'uld Atum support cruiser. - Added new Goa'uld research entry for Atum cruiser Infiltrate Crew ability unlock. - Added new Goa'uld research entry for Atum cruiser Fear the Gods ability unlock. - Changed Goa'uld Jump Blocker unlock to ability unlock for Culture Station to gain the Phase Jump Disruption ability. - Changed the third research for Goa'uld hull upgrades to use the same +6.25% hull points and +2.5% hull regen increases as the preceeding two. - Ori Sovereign Unlock L4 now also grants another capital ship slot. - Reduced Asgard Shield Mitigation 2 upgrades to 1.5% each (was 2.5%). - Reduced Ori Shield Mitigation 1 & 2 upgrades to 2.0% each (was 2.5%). - Reduced Wraith Plasma Damage upgrades to 4.0% per reserach for 24% total (was 5.0% each for 30.0% total). - Redueced Wraith Plasma Cooldown upgrades to 1.5% per research for 12.0% total (was 2.5% each for 15% total). - Reduced Wraith Hull/Regen upgrades to +3.0% hull & regen per research for 30.0% total (was 5.0% each for 50.0% total). - Wraith Chitin upgrades now give 0.5 armor and 2.5% mass reduction per research (was 1.0 armor and 5.0% mass reduction the first two). - Moved Wraith Culture Resist research entry to row 3 to correct pre-requisite arrow display. - Added new Wraith research unlock for Hiveship, starbase & titans to count as planets in terms of game-loss. - Added two new Wraith research unlocks for Hivehip income generation. - Added new Wraith research unlocks for Hiveships to count as civil and military labs for the empire. - Removed Wraith Jump Blocker research unlock. The Wraith will no longer have Jump Blockers. - Wraith Orbital Cloning now also requires a 150 research completed count. hanged Space Gate modules and star base upgrades to properly update effect ownership when planet owner changes. - Fixed Atlantis Colonize abilitiy buff to correctly apply cost reduction and population growth buffs. - Adjusted Atlantis Intergalactic Capital Space Gate end point buff to apply to all orbit bodies and not just friendly/allied ones. - Reduced Atlantis Shield Projection antimater cost/s to 4.0/6.0/8.0/10.0 (from 5.0/7.5/10.0/12.5). - Added a new, more size-appropriate shield bubble particle effect to Atlantis Shield Projection. - Added new Warship Upgrades ability to Ancients Aurora, Excalibur & Adamas ships. - Prevents capture and stat upgrades. - Replaced Drone Swarm ability on Adamas class with new Drone Barrage ability. - Replaced Ancients Adamas Adaptive Shield with Siege Shield ability (frontal damage reduction). - Reduced Ancient Adamas Telekinetic push antimatter cost to 30 (from 90) and increased cooldown to 30s (from 10s). - Ancients Mirus Energy Weapon Boost aura may now stack twice. - Increased Ancients Excalibur battlecruiser Targetting Uplink buffs to range 10% and chance to hit 25% (from 5% and 10%). - Ancients Excalibur battlecruiser Ion Bolt ability now applies varying levels of disable/debuff based on target type (frigates, capital ships, titans, starbases, etc). - Cooldown increased to 30s (from 20s). - Removed 15.0s delay from Ancients Nanite Clone Frigate ability (Not desired, but needed to enforce supply restrictions). - Ancients Episcor (Destiny) Embargo ability replaced with new Precision Shot ability. - Ancients Aeolus Heavy Bombers ability replaced with Embargo ability. - Ancients Ultionis Disintegrate ability changed to Irradiate. Increased beam damage to 250/350 for 10s (was 200/250 for 8s). Removed hull restore bounce-back. Now applies a damage reduction & damage dealer debuff of 20%/35% & 20%/35% and 15%/25% & 15%/25% to all enemy ships within 5000m for 30s. - Increased Ancients Invictus Maximization ability shield restore rate by level to 1.0/1.33/1.67/2.0 (from 1.0/1.0/1.0/1.0). - Ancients Invictus Radition Bomb changed to Cataclym. A large AoE mass damage over time attack. - Ancients Invictus Finest Hour is now Heart of Valour. Buff all ships within range of 8000/10000. Antimatter regen reduced to 3.0/5.0 (from 5.0/7.5). Hull regen 10.0/15.0. - Ability cooldown 20.0/25.0. - Added weapon cooldown 15.0/25.0. Now grants ancient drones (phaase missiles) an AoE damage effect, increased to 64.0/96.0 (from 60.0/75.0). Cooldown reduced to 180/150 (from 180/180). - Increased Ancients Hangar Defense antimatter restore rate to 1.0 (from 0.5). - Increased Ancients Aurora antimatter restore rate to 1.0 (from 0.5). - Increased Ancients Adamas antimatter restore rate to 1.0 (from 0.75). - Reduced Asgard Usurpation chance to convert to 3 x 0.12 (from 3 x 0.15). - Asgard Tyr Detonate Antimatter is now autocast enabled by default. - Asgard Planet Shield damage reduction effect increased to 80% base (from 50%) and upgrades to 90%/95% (from 70%/90%). - Asgard Shield Regenerator shield restore reduced to 4.0/s (from 5.0/s) but now stacks up to 3 times. Range increased to 7500 (from 6000). - Asgard starbase Absorb Strikecraft should now work properly and display beam effects as intended. Effects spread over 10s duration. Antimater increased to 50/40 (from 20/20). Cooldown increased to 30/20 (from 10/8). Autocast set to cast only when hull damage exceeds 25%. - Goa'uld Precision Bombing added to al'kesh on research. - Goa'uld Evasive Manoeuvres added to tel'tak on research. - Goa'uld Sokar Hellfire Vortex AoE increased to radius of 1500 (from 1200). Damage is no longer marked as shared. - Goa'uld Sokar Death Ray damage over time reduced to 250/375 (from 400/600). - Replaced Infiltration on Goa'uld Ra with new Battle Co-ordination ability. - Fixed end condition of Goa'uld Ra Sanctity to expire on owner change. - Goa'uld Aphophis Bombard Fleet ability now has a full 4 levels instead of just 3. - Replaced Incendiary Plasma on Goa'uld Anubis titan with new Detonation ability. - Replaced Self Destruct on Goa'uld starbase with new Sarcophagus ability. - Added new Oppression upgrade and ability to Goa'uld Starbase. - Ori Shield of Faith ability now also protects from capture. - Fixed Ori civilian starbase space gate upgrade so it now properly activates with upgrade. - Reduced Wraith Boarding Party & Capture Structure chance to convert to 4 x 0.05 (from 4 x 0.075). - Reduced Wraith Marshal Support Regeneration ray hull/s to 15.0 (from 25.0) but may now stack up to 5 times. - Wraith Mindshredder Domination now disables the target for 20s. - Wraith Mindshredder Paralyzing Fear now a weapon cooldown and damage reduction debuff for 30s. Cooldown increased to 60s (from 30s). - Reduced Vanir Usurpation chance to convert to 3 x 0.15 (from 3 x 0.2). - Adjusted Replicator Take Over to no longer be able to no longer be able to occur beyond a 2 minute window after attempt. - Ancient Mirus and Tantilus cruisers will now autojoin fleets by default. - Redueced range of Ancients Drone Defense beam weapons to 5500 (from 8000). Set targetting index to base drone weapons. - Corrected Ancient Shuttle Interceptor damage type to ANTIVERYLIGHT (was ANTIMEDIUM). - Increased Ancient Puddlejumper (Fighter & Bomber) hull points to 320 (from 240). - Decreased armor to 3.0 (from 4.0). - Increased Ancient Shuttles (Interceptor & Light Bomber) hull points to 400 (from 240). Decreased armor to 3.0 (from 4.0). - Corrected Ancients Shuttle Interceptor & Light Bomber to be able to target other strikecraft. - Changed Ancients Puddlejumper frigate damage type to ANTIMEIDUM (from ANTIVERYHEAVY). - Increased Ancients colony frigate shield regen to 0.75 (from 0.1). - Changed Ancients Mirus cruiser armor type to VeryHeavy (was Heavy). - Increased Ancients Tantillus cruiser antimatter regen to 1.5 (from 1.0). - Changed Ancients Excalibur battlecruiser armor type to CapitalShip (was VeryHeavy). - Changed Ancients Adamas beam weapon damage to ANTIMODULE (from COMPOSITE). Changed role type to AntiModule (from Heavey). Formation rank changed to 0 (from 1). - Adjusted Ancients Adamas beam, drone & laser dps to 40/0/0/0, 64/0/0/0 & 0/0/14/14 (from 40/0/0/0, 16/0/16/16 & 24/0/18/18). Set range index to weapon 1 (drones). - Increased Ancients Imperium Revenant hull restore per level to 0.125 (from 0.0). - Reduced beam dps to 40/0/0/0 (from 42/0/0/0). Reduced laser dps to 12/0/18/18 (from 16/0/24/24). - Adjusted Ancients Invictus Juggernaut laser dps to 10.0/5.0/12.5/12.5 (from 10.0/10.0/10.0/10.0). - Added beam weapon to Asgard Heimdal with dps 18/0/0/0. Reduced damage of lasers & pulse guns to 15/0/6/6 & 12/12/12/12 (from 15/0/10/10 & 20/20/20/20). Now has 2 banks L & R. Laser damage changed to ANTIMEDIUM (from ANTIHEAVY). Pulse Gun damage changed to ANTILIGHT (from ANTIVERYLIGHT). - Increased Asgard titan base shield points, shields/level & shield restore/level to 12000, 1500, 1.0 (from 10000, 1000, 0.8). - Increased Asgard titan durability upgrade shields/upgrade & shield restore/upgrade to 1500 & 3.0 (from 1000 & 2.0). - Changed Ancients Seed Ship armor type to VeryHeavy (from Heavy). - Replaced Asgard Planetary Shield orbital with Planetary Guardian orbital. A lower-cost starbase-like tactical structure that also shields the planet. Hull & Shield points increased to 1500 & 4000 (from 500 & 1000). Added beam, laser & pulse gun dps of 30/30/30/30, 24/24/24/24, 20/20/20/20 and set Targets per Bank to 2/2/2/2. - Credit/metal/crystal/ increased to 1800/200/275 (from 1000/150/175). Slot use and buildtime incrased to 15 & 90 (from 3 & 75). - Changed Asgard Beam Defense beam damage class to CAPITALSHIP (from ANTIMEDIUM). - Reduced Goa'uld Tel'tak supply cost to 4 (from 5). - Goa'uld Tel'tak now set to autojoin fleets by default. - Increased Goa'uld Al'kesh plasma & plasma bomb weapon damage to 16/0/0/0 & 20/0/0/0 (from 12/0/0/0 & 18/0/0/0). - Changed Goa'uld Jan'tak secondary weapon damage type & range to ANTIHEAVY & 3500 (from ANTIMEDIUM & 3000). Removed Lrm role and added AntiModule role. - Added new Goa'uld Atum support cruiser and abilities. - Increased Asgard star base Megalopolis upgrade max allegiance boost to 15/30 (from 10/20). - Increased Ori titan base shields regen/level to 0.75 & cooldown/level to 0.03 (from 0.6 & 0.02). - Increased Ori titan durability upgrade shield regen/upgrade to 1.6 (from 0.8). - Changed Wraith faction base mitigation to 0% (from 15%). Reduced Wraith Hiveship damage/level increase to 0.05 (from 0.06). Reduced starting hull points to 8000 (from 10000). - Changed Wraith Plasma Defense damage class to CAPITALSHIP (from ANTIHEAVY). Increased hull & hull regen to 6700 & 2.25 (from 4000 & 2). - Increased Wraith Starbase hull & regen to 10000/19000/29000/39000/52000 & 7/13/19/25/31 (from 4000/8000/12000/16000/23000 & 5/8/12/16/22) - Increased Wraith Superhive hull, hull/level, armor, regen & regen/level to 48000/4000/25/24/4 (from 24000/2500/24/15/3). - Increased Wraith Superhive durability upgrades hull/armor & regen per upgrade to 8000/4/4 (from 6000/2/3). - Increased Wraith Hiveship hull & hull/level to 16000 & 1600 (from 8000 & 750). - Increased hull regen & regen/level to 8 (from 5). Reduced slot use, credit, metal & crystal cost to 100/6000/800/600 (from 120/7200/960/600). Build time reduced to 150 (from 180). - Increased Wraith light frigate hull & regen to 1600 & 2.5 (from 800 & 2.0). - Increased Wraith long range frigate hull & regen to 1300 & 2.5 (from 650 & 2.0). - Changed armor type to Light (from Medium). - Increased Wraith siege frigate hull & regen to 2400 & 3.0 (from 1200 & 2.5). - Increased Wraith heavy cruiser hull & regen to 6000 & 4.5 (from 2500 & 3.5). - Increased Wraith Hoardship hull & regen to 10000 & 4.5 (from 5000 & 3.5). Armor type changed to VeryHeavy. - Increased Wraith Spire Battleship & regen to 12000 & 5 (from 6000 & 4.0). - Increased Wraith Marshal support cruiser hull & regen to 2000 & 2.5 (from 1000 & 2.0). - Increased Wraith Psionic support crusier hull & regen to 1600 & 2.0 (from 800 & 1.5). - Increased Wraith colony frigate hull & regen to 2000 & 2.0 (from 1000 & 1.5). - Increased Wraith envoy cruiser hull & regen to 2000 & 2.5 (from 1000 & 2.0). - Increased Wraith Warmonger cruiser hull & regen to 3600 & 4.5 (from 1800 & 3.5). - Reduced Hoffan Plague chance to infect planet upon tradeship arival to 0.25/0.275/0.3 (from 0.25/0.3/0.35). Reduced chance to infect tradeships per check to 0.04 (from 0.05). - Hoffan Plague ability will now spawn a ship which will then deliver the plague to the target planet (Fix for potential game crashing scenario). - Tau'ri BC-304 battlecruiser can now gain Asgard beam weapons in the later stages of the game once the owning empire has completed 75 research subjects. - Increased Tau'ri Tactical Missile Barrage damage to 225/250/275/300 (from 150/175/200/225). - Increased Tau'ri Tactical Nuke damage to 2500/3500 (from 2000/3500). Fixed L1 cooldown timer (was set to 1 for testing purposes, now the proper 240). - Fixed Tau'ri Tactical Nuke explosion particle to no longer display a phantom TEC starbase. - Added the Tollan as a minor faction. - Added the Aschen as a minor faction. - Added the Ursini as a minor faction. - Added SGC Alpha Site as a minor faction. - Corrected normal map format issues on all custom textures. - Added new mesh, textures & icons for Ancients colony frigate. - Added new mesh, textures & icons for Ancients Adamas cruiser (original mesh courtesy of SGI/Stargate Redemption). - Added new mesh, textures & icons for Ancients Ultionis Dreadnaught (original mesh courtesy of SGI/Stargate Redemption). - Added new mesh, textures & icons for Ancients Mirus cruiser (original mesh courtesy of SGI/Mallacore). - Added new mesh, textures & icons for Ancients Tantillus cruiser (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Legatus Envoy (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Jump Blocker (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Tradeport. - Added new mesh, textures & icons for Ancients Spacegate (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Ouranos Module Constructor (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Typhhon Tradeship (original mesh courtesy of SGI). - Added new mesh, textures & icons for Ancients Invictus Juggernaut (original mesh courtesy of EOmega). - Added new textures & icons for Ancients Destiny (Episcor). - Added new mesh, textures & icons for Asgard Heimdall. - Added new mesh, textures & icons for Asgard Valkyrie light frigate. - Added new mesh, textures & icons for Asgard Forseti envoy cruiser. - Added new mesh, textures & icons for Asgard Freyr fortification cruiser. - Added new mesh, textures & icons for Asgard colony frigate. - Added new mesh, textures & icons for Asgard scout frigate. - Added new mesh, textures & icons for Asgard anti-strikecraft frigate (Original mesh courtesy of Eomega). - Added new mesh, textures & icons for Asgard planetary shield/guardian. - Added new mesh, textures & icons for Asgard titan factory. - Added new mesh, textures & icons for Asgard repair platform. - Added new mesh, textures & icons for Asgard beam defense turret. - Added new mesh, textures & icons for Asgard tactical shield generator. - Added new mesh, textures & icons for Asgard Shield Regenerator. - Added new mesh, textures & icons for Asgard Jump Blocker. - Added new mesh, textures & icons for Asgard Culture Centre. - Added new mesh, textures & icons for Asgard Refinery. - Added new mesh, textures & icons for Goa'uld Atum Support Cruiser (original mesh courtesy of SGI). - Added new mesh, textures & icons for Goa'uld Ra Mothership. - Added new mesh, textures & icons for Goa'uld Tradeport. - Added new mesh, textures & icons for Goa'uld Refinery. - Added new textures for Ori Sovereign (75% reduction in memory usage over previous version). - Added new textures for Ori Deliverance Mothership (75% reduction in memory usage over previous version). - Added new mesh, textures & icons for Wraith Orbital Cloning Facility. - Added new mesh, textures & icons for Wraith Psychic Amplifier (culture). - Added new mesh, textures & icons for Aschen Harvester. - Added new mesh, textures & icons for Ursini Cruiser. - Added new mesh, textures & icons for Tau'ri Orbital Hangar Defense (courtesy of SGI). - Added new Space Gate puddle particle effect (courtesy of Max Loef). Версия StarGate Races 1.07: - Устранены различные плохие или отсутствующие ссылки на сноску. - Шанс вторжения репликатора уменьшен с 0,05 до 0,02. - Скорректировано создание случайных карт, чтобы попытаться минимизировать перекрытие планетных гравитационных полей. - Обновлено описание Asgard Eir's, чтобы его роль была более конкретна. - Удалены голосовые реплики Идущих из Ursini Cruiser. - Эффекты частиц ракет Ori теперь синие. - Ракеты Тау'ри и ракетные способности теперь имеют свой собственный набор эффектов частиц (вместо того, чтобы по-прежнему разделять частицы Ори). - Исправлено третье исследование улучшения дипломатических отношений для пользовательских рас, чтобы иметь 2 уровня и увеличить стоимости уровня в соответствии с расчётом запасов - Требование к количеству исследований "Нанотехнологии Клонирования Древних"(Ancients Nanotech Cloning) уменьшено до 90 (с 135). - Добавлены две записи исследования Древних для улучшения плазменного оружия. - Требования к количеству исследований Орбитальное Клонирование Рейфов(Wraith Orbital Cloning) уменьшены до 100 (со 150). - Исправлена ошибка, из-за которой Торговля Звездных Врат Древних(Ancients Spacegate Trade) некорректно применяла модификатор торгового баффа. - Урон от Древнего Ультионого сносителя Планет(Ancients Ultionis Raze Planet) увеличен до 150/200/250/300 и 20/25/30/35 населения, убитого за выстрел (было 80/80/80/80 и 10/10/10/10). - Исправлена ошибка, из-за которой апгрейд третьего уровня излучателей энергии звездной базы Древних не увеличивал должным образом уровень способностей. - Автозапуск способностей «Древний Рой дронов» и «Шквал» изменен: теперь требуется наличие хотя бы одной цели в радиусе действия (из OnlyInCombat). - Стоимость антивещества способности Мирус МагнетизДревних(Ancient Mirus Magnetize) снижена до 50 (с 80), а время восстановления увеличено до 25 с (с 15). - Способность Возмездие Нано-Диссассимблер Древних(Ancient Revenant Nano-Dissassembler) теперь имеет ограничение, которое нельзя использовать на неуязвимых объектах (предназначено для предотвращения автоматического применения на захваченных нейтральных ресурсных астероидах). - Урон способности Ультионис облучение Древних(Ancient Ultionis Irradiate) увеличен до 350/450 в секунду (с 250/350 в секунду). - Способность Концентрация Эола Древних(Ancient Aeolus Concentration) переработана в новую способность Исключительность(Exceptionalism). Усиливает урон ударной эскадрильи, как и раньше, но также усиливает корпус и броню ударной эскадрильи, принадлежащего Эолу. - Заменен предел Мгновенного строительства истребителей Aeolus на новую телеметрию предел Обратной связи. Все ударные корабли, принадлежащие Aeolus, усиливают все свои и союзные корабли в пределах досягаемости отряда в перезарядке оружия и уроне. - Уменьшена стоимость антивещества Боего крейсера Древних Экскалибур(Ancients Battlecruiser(Excalibur)) для постройки истребителей/перехватчиков и бомбардировщиков/легких бомбардировщиков до 60 и 90 (с 90 и 150). - Планетарные эффекты Древнего Межгалактического корабля Атлантида(Ancients Atlantis Intergalatic Capital) (узел фазового стабилизатора и т. Д.) Переписаны для создания более стабильного эффекта, который не вызывает проблем с изменяющимся траекторией корабля. - Увеличено время восстановления способности Хеймдалл Магнетиз Асгарда(Asgard Heimdall Magnetize) до 20 секунд (с 15), а стоимость антивещества уменьшена до 25 (с 80). - Увеличено время восстановления способности Asgard Heimdall Jam Weapon до 45 секунд (с 15) и уменьшено количество антивещества до 50 (с 70). - Изменено условие автоприложения способности Goa'uld Fear the Gods: теперь оно применяется только тогда, когда в радиусе действия находятся как минимум 4 цели, которые еще не имеют дебаффа. - Изменено условие автоматического применения способности Goa'uld Infiltrate Crew: теперь оно применяется только к целям в радиусе действия, на которые еще не действует эффект. - Радиус действия Goa'uld Sokar Evil Presense увеличен до 4500/5000/5500/6000 (с 4000/4000/4000/4000). - Автоматическое применение способности Ori Expurgation Cleansing Brilliance по умолчанию включено. - Урон способности Ori Perdition Expiation увеличен до 100/125/150/175 за волну (с 80/80/80/80). - Урон способности Ori Military Starbase Missile Barrage увеличен до 100/120 за волну (с 80/80). - Ori Sovereign Punitive Strikes теперь наносит дополнительный урон (60/120/180/240), когда эффект применяется от ракетной атаки. Также дает Heartseekers шанс нанести дополнительный урон, а также пробить цель, чтобы нанести второй удар. - Способность Ori Sovereign Heavy Strikecraft удалена. - Ori Sovereign Aura of Divinity перемещена в слот способности 3 и переработана в способность 4 уровня. Снижение стоимости изменено на 100%/200%/300%/400%, а диапазон - 7000/8000/9000/10000. Также баффы или дебаффы налога на доход и культуру принимающей планеты на 20%/25%/30%/35%, а все планеты в пределах одного прыжка на 10%/15%/20%/25% в зависимости от того, являются они друзьями или врагами. - Ori Sovereing ultimate заменена новой способностью Divine Intervention. После смерти новый Повелитель 5 уровня появляется на планете, где смерть наступает после короткой задержки. - Уменьшено значение опыта ударной эскадрильи Ори до 10 (с 15). - Тип урона от ракет Ori Expurgation изменен на Capitalship (с AntiVeryHeavy). - Урон в секунду от оружия Wraith Hiveship уменьшен до 30/0/0/0, 12/12/12 и 8/8/8/8 (с 40/0/0/0, 15/0/15/15 и 10/10/10/10). Перезарядка оружия за уровень уменьшена до 0,02 (с 0,03), а урон оружия за уровень увеличен до 0,06 (с 0,05). - Способность Tollan Ion Cannons теперь также будет нацелена на корветы. - Способность Tollan Build Gate теперь работает только на планетах, принадлежащих контролирующей фракции. - Крейсеры Урсини теперь будут применять бафф + 15% к доходу от торговли (суммируется до 4 раз) на дружественных планетах вместо 1 кредита в секунду за стек. (Исправляет ошибку сбоя). Версия StarGate Races 1.08: - Sins: Remastered v0.95b обновление совместимости. - Планеты обновлены до шейдеров PBR. - Режим «Звездные врата» больше не запускается успешно, если не включен Remastered 1.00 или новее. - Сокращение событий экономического подъема и спада до +/- 35% налога и +/- 50% торгового дохода (с 50% и 70%). - Приверженность планете снижается до 5% за прыжок (с 10%) и минимум 50% (с 25%). - Максимальный прирост верности от культуры увеличен до 20% (с 10%). - Отложено появление первого пиратского рейда до 20 минут (было 15). - Увеличены интервалы между последующими пиратскими набегами до 18 минут (с 13). - Replicator Invasion больше не может появиться раньше, чем через 1 час после начала игры. - Добавлены новые текстуры домашнего мира Земного мира (любезно предоставлено Shiny_Man). - Добавлены новые текстуры Земного мира (любезно предоставлено Shiny_Man). - Добавлены новые текстуры Океанического мира (любезно предоставлено Shiny_Man). - Добавлены новые текстуры мира Пустыни (любезно предоставлено Shiny_Man). - Добавлены новые текстуры мира Железа (любезно предоставлено Shiny_Man). - Добавлены дополнительные текстуры мира Volcanic4 (любезно предоставлено Shiny_Man). - Добавлены дополнительные текстуры мира Volcanic6 (любезно предоставлены Shiny_Man). - Добавлены новые текстуры планеты Карлик (любезно предоставлено Shiny_Man). - Добавлена дополнительная текстура Бесплодной планеты (любезно предоставлена Shiny_Man). - Добавлен новый тип планеты Ringworld. Редкая, но мощная планета. - Добавлен новый тип планеты Саванна (текстуры любезно предоставлены Shiny_Man). - Добавлен новый тип планеты Болото (текстуры любезно предоставлены Shiny_Man). - Добавлен эффект яркости для кораблей и построек Асгарда. - Добавлен эффект яркости для кораблей и построек Гоа'улдов. - Исправлена небольшая проблема с текстовой меткой при обновлении Power Emitters для Звездной базы Древних. - Обновлены значки некоторых способностей, чтобы они отображали настраиваемые художественные объекты. - Изменен цвет щита Древних. - Изменен цвет щита Гоа'улдов. - Поле Идущих Iconus Guardian Repulsion больше не действует на крупные корабли или титаны. - Авианосец Древнего Эула теперь требует 2 завершенных исследования для разблокировки. - Теперь для открытия Ancient Impererium Revenant требуется 8 завершенных исследований. - Теперь для открытия Ancient Ultionis Dreadnought требуется 16 завершенных исследований. - Теперь для открытия Ancient Invictus Juggernaut требуется 20 завершенных исследований. - Добавлена новая запись исследования древних, позволяющая союзникам получить доступ к своим воротам. - Добавлена новая пассивная способность Defensivie Formation для боевых крейсеров Ancients Excalibur. - Добавлена новая способность сопровождения древних Алексо Корсаров. - Древним Alexo Corsairs добавлена новая исследуемая способность Triage. - Урон от Beam Blast от древних лагранжевых спутников увеличен до 3000 в секунду (с 2000). - Уменьшен урон в секунду от Ancient Scout до 2,5 (с 3,0). - Увеличены луч и лазерный урон Ancients Corsair до 14/0/0/0 и 8/0/0/0 (с 10/0/0/0 и 6/0/0/0). - Убран урон от нефункциональной защиты от древних дронов. - Уровень обновления 2-го уровня населения Звездной базы Асгарда увеличен до 300 (с 240). - Линейным крейсерам Asgard Kvasir теперь требуется 6 завершенных исследований для разблокировки. - Дредноуты Asgard Tyr теперь требуют 10 завершенных исследований для открытия. - Линкоры Асгарда О'Нила теперь требуют 16 завершенных исследований для разблокировки. - Заменена способность Asgard Odin Ion Burst новым баффом для флота All-Father's Rally. - Пересмотренные условия автоприложения Asgard Kvasir EMP Pulse. - Пересмотренные условия автоспуска антиматерии сифона Асгарда Квасира. - Пересмотренные условия автоматического применения Asgard Titan Chrono Blast. - Урон в секунду Asgard Scout уменьшен до 2,0 (с 3,0) и изменен тип урона на ANTILIGHT (с ANTIHEAVY). Уменьшена броня, регенерация корпуса и регенерация щита до 2,0, 0,5 и 1,0 (с 3,0, 1,0 и 2,0). - Увеличен корпус и щиты Asgard Valkyrie до 300 и 650 (с 200 и 450). Увеличен урон лазера до 11 (с 10). Стоимость припасов увеличена до 7 (с 6). Стоимость кредитов и металла увеличена до 425 и 70 (с 350 и 50). - Корпус и щиты Asgard Gungnir увеличены до 350 и 750 (с 300 и 650). Увеличен луч до 18 дпс (с 14). - Увеличен корпус и щиты Asgard Odin до 1575 и 2350 (с 1500 и 2250). Увеличен урон луча до 25/0 / 7,5 / 7,5 (с 20/0 / 7,5 / 7,5). Увеличены щиты / уровень до 235 (с 225). - Увеличен титановый луч Асгарда и дальность лазера до 7000 и 6500 (с 5000 и 4500). - Материнские корабли Гоа'улдов Афофисов теперь требуют 16 завершенных исследований для разблокировки. - Ценность опыта Гоаулд Алькеша снижена до 50 (с 80). - Теперь для открытия дредноутов Ori Perdition требуется 4 завершенных исследования. - Дредноуты Ori Salvation теперь требуют 6 завершенных исследований для открытия. - Дредноуты Ori Expurgation теперь требуют 10 завершенных исследований для открытия. - Корабли Ori Deliverance теперь требуют 16 завершенных исследований для разблокировки. - Линкоры Ori Perdition теперь требуют 20 завершенных исследований для разблокировки. - Добавлена новая запись исследования Ори, позволяющая союзникам получить доступ к своим воротам. - Удален зенитный фрегат Ori Defender. Роль антифайтера исполнял авианосец крестоносцев. - Удален противомодульный фрегат Ori Abolisher. В Ori Justicar добавлена роль антимодуля. - Разблокировка Ori Justicar перенесена на уровень 5 (с 6). - Разблокировка осколочно-фугасных боеголовок Ori Justicar перенесена на 7 уровень (с 8). - Разблокировка способности Ori Crusader Last Stand перенесена на 7 уровень (с 8). - Способность Ori Sacrifice перемещена на Templar (из Knight). Изменен бафф на перезарядку оружия (от урона от оружия). - Добавлена новая исследуемая способность Guard для фрегатов Ori Knight. - Радиус действия кластерных боеголовок Ori Justicar увеличен до 1000/1500/2000 (с 1000/1250/1500), а урон увеличен до 100/150/200 (с 20/30/40). - Корпус Ori Perdition Mass Hull Repair уменьшен до 15/20/25/30 (с 20/25/30/35). - Ori Salvation Regenerate Shields Shields / s уменьшен до 25 // 30/35/40 (с 20/30/40/50). - Автоматическое применение способности Ori titan Damnation изменено для лучшего применения только тогда, когда цели действительно находятся в пределах досягаемости. - Носители Ori Crusader теперь также получают возможность исследования «Щит веры». - Стоимость антивещества способности Ori Auror Bolster Shield снижена до 50 (с 100). Количество восстанавливаемых щитов увеличено до 100/150/200 (с 50/75/100). - Способность Ори Инквизитора Дальнее Зрение заменена новой способностью Предсказания. - Способность Ори Инквизитора «Поглощение энергии» заменена новой способностью «Поглощение». - Способность Инквизитора Ори: «Ионный взрыв» заменена новой способностью «Удар». - Время восстановления способности оружия Ori Deliverance Call to Arms и баффы урона от оружия уменьшены до 5/10/15/20% и 10/15/20/25% (с 10/15/20/25% и 15/20/25/30%). ). Дальность AoE увеличена до 5000/6000/7000/8000 (с 5000/5500/5000/5000). - Перезарядка уменьшена до 120/110/100/90 (было 120/120/120/120). - Снижена броня Ори разведчика, регенерация корпуса и урон в секунду до 1,0, 0,5 и 2,5 (с 2,0, 1,0 и 3,0). - Увеличены запас, кредиты и стоимость металла для тамплиеров Ори до 15, 950 и 150 (с 12, 650 и 120). - Увеличен DPS ракеты Ori Templar на 28 (с 24). Корпус и щиты увеличены до 650 и 950 (с 500 и 650). Лазеры теперь могут стрелять по истребителям. - Пересмотренный лазер-носитель Ori Carrier Laser DPS до 8/12/12/4 (с 7/7/7/7). - Увеличена дальность стрельбы Ori Justicar Missile до 12,000 (с 10,000). ДПС увеличен до 35 (с 30). - Увеличена дальность действия Ori Justicar Heartseeker до 12000 (с 7500). ДПС увеличен до 15 (с 10). - Уровень корпуса, щитов и щитов Ори Инквизиции увеличен до (с 2000, 2200 и 240). Урон от ракет увеличен до 12/06/6 с (6/06/6). Тип урона от ракет изменен на Capitalship (с AntiHeavy). - Увеличен урон Ori Sovereign Heartseeker до 15 (с 10). - Увеличен DPS Heartseeker военной Starbase Ori до 15 (с 10). Дальность увеличена до 9000 (с 7500). - Удален исследуемый лазерный урон Ori Beam Defense и добавлена новая исследуемая способность Anti-Strikecraft Turrets. - Дальнейшее уменьшение ограничивающего радиуса сетки на Wraith Hiveships и Superhive. - Для увеличения слота Wraith Capitalship теперь требуется 8/15/21/26/30/34/38/42 завершенных исследований. - Предел суммирования злонамеренного присутствия улья призраков уменьшен до 2 (с 3). - По умолчанию включено автоматическое применение способности Wraith starbase Incinerate. - Уменьшена стоимость снабжения Призрачного разведчика, время постройки, стоимость кредитов, стоимость металла и урон в секунду до 1, 10, 150, 10, 1, 2,0 (с 2, 20, 200, 20 и 3,333). - Увеличен корпус фрегата Wraith Light до 1950 (с 1500). - Корпус Wraith LRF увеличен до 1850 (с 1300), а урон в секунду Plasma увеличен до 17 (с 15). - Крейсер поддержки Wraith Marshal теперь автоматически присоединяется к флоту по умолчанию. - Убран урон нефункциональной плазменной защиты Wraith Plasma Defense. - Переработанная сетка и новые текстуры для Ancients Dirou Destroyer. - Переработанная сетка и новые текстуры для Ancients Seedship. - Переработанная сетка и новые текстуры для звездной базы станции Асгард Валгалла. - Переработанная сетка и новые текстуры для Asgard Beliskner. - Переработанная сетка и новые текстуры для Asgard Odin. - Переработанная сетка и новые текстуры для Асгарда О'Нила. - Новая сетка и текстуры для Асгарда Дэниела Джексона (класс Квасир). - Переработанная сетка и новые текстуры для Asgard Tyr. - Переработанная сетка и новые текстуры для Асгарда Мьёльнира. - Переработанная сетка и новые текстуры для Asgard Jotunn. - Переработанная сетка и новые текстуры для Asgard Gungnir. - Незначительные изменения текстуры для Asgard Titan. - Переработанная сетка и новые текстуры для Goa'uld Osiris Mothership. - Переработанная сетка и новые текстуры для Гоа'улд Хатак. - Переработанная сетка и новые текстуры для фрегата-колонии Гоа'улдов. - Новая сетка, текстуры и иконки для легкого фрегата Ори. - Новая сетка, текстуры и иконки для дальнего фрегата Ori. - Новая сетка, текстуры и иконки для авианосного крейсера Ори. - Добавлена новая сетка, текстуры и значки для планеты Ringworld. - У Малой фракции Асуран теперь есть фабрика титанов, с помощью которой можно восстановить Атлантиду. Версия StarGate Races 1.081: - Исправлена ошибка со случайным событием «Безумный Ваcари», которая приводила к сбоям при возникновении события. - Исправлена ошибка с планетами VolcanicFair, которая вызывала сбои на соревновательных картах. Версия StarGate Races 1.09: - Совместимость с PBR шейдерами планет. - Удалены пользовательские текстуры карликовых планет в пользу новых пользовательских текстур Sin Re. - Для модели Tau'ri BC-304 добавлена карта запечатанное самоосвещение и огромная. - Пересмотрены настройки радужной окраски кораблей и построек Гоаулдов. - Удалены пользовательские скайбоксы в пользу нового высококачественного списка Sins: Remastered с поддержкой глубины. - Переработана частица дыры Звездных врат, чтобы она стала немного менее яркой. - Способность Ancients Dirou Destroyer EMP Blast теперь имеет несколько уровней на основе исследований. - Количество уровней исследования Ancients EMP Blast увеличено с одного до четырех. - Способность Ancients Dirou Destroyer Weapon Jam теперь имеет несколько уровней на основе исследований. - Стоимость антиматерии снижена до 50/45/40/35 (было 75). Время восстановления увеличено до 60 (было 15). - Длительность увеличена до 15/25/35/40 (было 15/25/35/45). Порог цели автокаста снижен до 5 целей (было 10). - Количество уровней исследования Ancients Weapon Jam увеличено с одного до четырех. - Способность Ori Salvation Embargo переработана в способность Isolate. Подобно Эмбарго, но также замедляет входящие недружественные гиперпространственные путешествия к планете. - Урон от лазера Ori Templar изменен на ANTIVERYLIGHT (от ANTIMEDIUM). - Урон лазера Звездной базы Ори-Стража изменен на АНТИСВЕТ (с АНТИМЕДИУМ). - Новая пользовательская сетка, текстуры и значки для крупного корабля Ori Inquisition. - Новая пользовательская сетка, текстуры и значки для крупного корабля Ori Redemption. - Новая пользовательская сетка, текстуры и значки для крупного корабля Ori Salvation. - Новая пользовательская сетка, текстуры и значки для крупного корабля Ori Expurgation.